Multitexture 2.04 [ HD ]
If you find yourself frustrated by bloated, slow, subscription-based UV editors, hunt down a copy of today. Just remember to set your monitor to 16-bit color, lower your mouse DPI, and enjoy the sound of a CRT monitor whirring in the background.
Have you used Multitexture 2.04 for a modern project? Share your workflow in the comments below. multitexture 2.04
Version 2.04 has a rudimentary "Relax" function (Menu: Tools > Relax ). It is not as sophisticated as RizomUV , but for 256x256 textures, it evenly distributes texel density instantly without lag. If you find yourself frustrated by bloated, slow,
Multitexture 2.04 supports the ancient 3DS (3D Studio) and ASE (ASCII Scene Export) formats. You must export your model from Blender (using the Legacy 3DS exporter) first. Note: The model must have only triangular faces; quads confuse the projection engine in 2.04. Share your workflow in the comments below



