Build A Car To Kill Zombies Script - Infinite R... Now

using UnityEngine; public class InfiniteCarBuilder : MonoBehaviour

-- Weld to nearest car chassis local chassis = findNearestChassis(clone.Position) if chassis then weldPartToChassis(clone, chassis) end print("Spawned " .. partName .. " - Resources still INFINITE.") elseif not infiniteResources then print("Infinite resources mode OFF. Need scrap metal.") else warn("Part not found: " .. partName) end end Build a Car to Kill Zombies Script - Infinite R...

void Update()